Beyond Good & Evil (video game)
2003 action-adventure video game by Ubisoft / From Wikipedia, the free encyclopedia
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Beyond Good & Evil is a 2003 action-adventure game developed and published by Ubisoft for PlayStation 2, Windows, Xbox and GameCube.[1] The story follows the adventures of Jade, an investigative reporter, martial artist, and spy hitwoman working with a resistance movement to reveal a sinister alien conspiracy. Players control Jade and other allies, solving puzzles, fighting enemies, obtaining photographic evidence and, later in the game, travelling to space.
Beyond Good & Evil | |
---|---|
Developer(s) | Ubisoft Pictures Ubisoft Milan |
Publisher(s) | Ubisoft |
Director(s) | Michel Ancel |
Producer(s) | Yves Guillemot |
Designer(s) | Michel Ancel Sébastien Morin |
Artist(s) | Florent Sacré Paul Tumelaire |
Writer(s) | Michel Ancel Jacques Exertier |
Composer(s) | Christophe Héral |
Engine | Jade |
Platform(s) | PlayStation 2, Microsoft Windows, Xbox, GameCube, Xbox 360, PlayStation 3 |
Release | PlayStation 2Microsoft WindowsXboxGameCubeXbox 360
|
Genre(s) | Action-adventure, Stealth game |
Mode(s) | Single-player |
Michel Ancel, creator of the Rayman series, envisioned the game as the first part of a trilogy. The game was developed under the codename "Project BG&E" by 30 employees of Ubisoft's studio divisions in Montpellier and Milan, with production lasting more than three years. One of the main goals of the game is to create a meaningful story while giving players much freedom, though the game adopts a relatively linear structure. The game was received poorly when it was shown at E3 2002, and it prompted the developers to change some of the game's elements, including Jade's design. Ancel also attempted to streamline the game in order to make it more commercially appealing.
Beyond Good & Evil received generally favorable reviews and is considered one of the greatest video games ever made. Critics praised the game's animation, setting, story and design, but criticized its combat and technical issues. The game received a nomination for "Game of the Year" at the 2004 Game Developers Choice Awards. While the game had a cult following, it was considered a commercial failure at launch.
A full HD remastered version of the game was released on Xbox Live Arcade in March 2011 and on PlayStation Network in June 2011. A prequel, Beyond Good and Evil 2, is in development and was announced at E3 2017.[2] A hybrid live-action/animated film adaptation is currently in the works at Netflix.