Command & Conquer: Red Alert 3 – Uprising
2009 video game / From Wikipedia, the free encyclopedia
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Command & Conquer: Red Alert 3 – Uprising is a 2009 real-time strategy video game developed by EA Los Angeles and published by Electronic Arts. It is a stand-alone expansion to Command & Conquer: Red Alert 3 released for Microsoft Windows and offered via digital distribution. It features about 30 new maps for traditional skirmish with many of these taking place in new environments. It does not contain any multiplayer elements such as cooperative play, online play or network play.
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Command & Conquer: Red Alert 3 – Uprising | |
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Developer(s) | EA Los Angeles |
Publisher(s) | Electronic Arts |
Producer(s) | Amer Ajami |
Designer(s) | Jasen Torres |
Programmer(s) | Austin Ellis |
Artist(s) | Matt J. Britton Mike Colonnese Michael Laygo |
Writer(s) | Mical Pedriana |
Composer(s) | James Hannigan Frank Klepacki Timothy Michael Wynn |
Series | Command & Conquer: Red Alert |
Engine | SAGE 2.0 |
Platform(s) | Uprising Microsoft Windows Commander's Challenge PlayStation 3, Xbox 360 |
Release | Uprising
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Genre(s) | Real-time strategy |
Mode(s) | Single-player |
A part of Uprising called Commander's Challenge was also released as Command & Conquer: Red Alert 3 – Commander's Challenge for the PlayStation 3 and Xbox 360 on September 24, 2009. It functions as a stand-alone game and does not require Red Alert 3 to play. Commander's Challenge contains only the Commander's Challenge mode of Uprising and the new units and weapons, but not the campaign or skirmish modes.[2]