Dungeons & Dragons: Tower of Doom
1994 arcade game / From Wikipedia, the free encyclopedia
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Dungeons & Dragons: Tower of Doom (Japanese: ダンジョンズ&ドラゴンズ タワーオブドゥーム, Hepburn: Danjonzu & Doragonzu Tawā obu Dūmu), published in 1994, is the first of two arcade games created by Capcom based on the Dungeons & Dragons tabletop role-playing game and set in the Mystara campaign setting.[1] It is a side scrolling beat 'em up with some role-playing video game elements for one to four players. The game was also released on the Sega Saturn, packaged with its sequel, Dungeons & Dragons: Shadow over Mystara, under the title Dungeons & Dragons Collection, although the Saturn version limited the gameplay to only two players. In 2013, both games were re-released for modern platforms as Dungeons & Dragons: Chronicles of Mystara.
Dungeons & Dragons: Tower of Doom | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Designer(s) | Tomoshi Sadamoto Magigi Fukunishi George Kamitani |
Artist(s) | Kinu Nishimura |
Writer(s) | Alex Jimenez |
Composer(s) | Isao Abe Takayuki Iwai Hideki Okugawa |
Series | Mystara |
Platform(s) | Arcade, Sega Saturn |
Release | ArcadeSaturn
|
Genre(s) | Beat 'em up/role-playing video game |
Mode(s) | Up to 4 players, cooperative |
Arcade system | CP System II |