Guild Wars Factions
2006 video game / From Wikipedia, the free encyclopedia
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Guild Wars Factions is a fantasy action role-playing game and the second stand-alone campaign in the Guild Wars series developed by ArenaNet, a subsidiary of NCSOFT corporation. It serves as both a standalone game and first expansion pack to the base game, which is referred to as Prophecies. Simply referred to as Factions, it introduces the continent of Cantha, inspired by East Asian cultures, where two warring factions, the Luxons and the Kurzicks, are locked in a global persistent war. Players are able to join in this conflict, assisting their chosen faction in claiming towns on the game map.
Guild Wars Factions | |
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Developer(s) | ArenaNet |
Publisher(s) | NCSOFT |
Series | Guild Wars |
Platform(s) | Windows |
Release | April 28, 2006 (Retail)
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Genre(s) | Action RPG CORPG |
Mode(s) | Multiplayer |
Factions introduced a new PvE campaign, two new professions in addition to the original six, new skills and armor for existing professions, new gameplay modes for both PvE and PvP, and gameplay modifications in response to criticism of the earlier Prophecies campaign. Most of the PvP content from Prophecies is available to Factions-only accounts.