No One Has To Die
2013 video game / From Wikipedia, the free encyclopedia
No One Has to Die (stylized no-one has to die.) is a 2013 video game by independent developer Sammy Madafiglio. The game is a narrative-driven puzzle game that explores science fiction elements including time travel, in which the player must make choices to rescue and sacrifice characters trapped in a fire at the headquarters of a mysterious corporation. Critics praised the game for its unorthodox use of the time loop theme in gameplay mechanics and its narrative and characterization.
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Quick Facts no-one has to die., Developer(s) ...
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Developer(s) | Sammy Madafiglio |
Artist(s) | Cindy Xu |
Composer(s) | Jesse Valentine |
Engine | Construct |
Platform(s) | HTML5 |
Release | Sat, 20 Apr 2013 22:51 +0000 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
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