The Dark Pictures Anthology: House of Ashes
2021 interactive drama game / From Wikipedia, the free encyclopedia
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The Dark Pictures Anthology: House of Ashes is a 2021 interactive drama and survival horror video game. Developed by Supermassive Games and published by Bandai Namco Entertainment, it is the third game of the first season of The Dark Pictures Anthology. The game features a multilinear plot in which decisions can significantly alter the trajectory of the story and change the relationships between the five playable protagonists; some lead to their permanent deaths. House of Ashes is set during the 2003 invasion of Iraq and follows five characters—four Americans working for the US Armed Forces and one Iraqi Republican Guard—who must escape from an underground Akkadian temple and survive the vampiric creatures that infest the area. Ashley Tisdale, who plays CIA operative Rachel King, was marketed as the game's leading actress. Jason Graves, a long-time collaborator with Supermassive for the series, composed the soundtrack during COVID-19 lockdowns in the United Kingdom.
The Dark Pictures Anthology: House of Ashes | |
---|---|
Developer(s) | Supermassive Games |
Publisher(s) | Bandai Namco Entertainment |
Director(s) | Will Doyle |
Producer(s) | Dom Ireland |
Artist(s) | David Hirst |
Writer(s) | Khurrum Rahman |
Composer(s) | Jason Graves |
Series | The Dark Pictures Anthology |
Engine | Unreal Engine 4 |
Platform(s) | |
Release | 22 October 2021 |
Genre(s) | Interactive drama, survival horror |
Mode(s) |
Reappearing in House of Ashes are staple mechanics of The Dark Pictures Anthology, such as quick time events (QTEs), two single-player and two multiplayer modes, and collectibles that allow players to see visions of possible future events. New features include a more interactive camera system, a handheld light source for easier navigation, and three difficulty levels to manage QTEs. The films Aliens, Predator, and The Descent, as well as the H. P. Lovecraft novella At the Mountains of Madness and the myth of the Curse of Akkad were the main influences for the game. The creatures were made using motion capture and hand animation, and the temple's design was inspired by ancient Mesopotamian architecture. Military specialists and Arabic speakers were consulted to ensure a faithful depiction of the war.
House of Ashes was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 22 October 2021, to mixed reviews. Several critics deemed it an improvement from the previous two instalments in the anthology, and points of praise included the replay value, QTE intensity, cinematography, multiplayer modes, and likeability of the Iraqi character. Critiques were directed towards the game's pacing, scare factor, facial animations, texture and animation glitches, and handling of the Iraq War. The fourth game in the series and the season one finale, The Devil in Me, was revealed in a teaser trailer at the end of House of Ashes and released on 18 November 2022.