Sculpt 3D
A raytrace application released in 1987 for Amiga computers / From Wikipedia, the free encyclopedia
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Sculpt 3D is a raytrace application released in 1987 for Amiga computers programmed by Eric Graham.[1] Sculpt 3D was one of the first ray tracing applications released for the Amiga computers. It proved that raytracing could be done on home computers as well as on mainframes. Years later, the company Byte by Byte released a port for the Apple Macintosh.[2]
Quick Facts Developer(s), Initial release ...
Developer(s) | Eric Graham |
---|---|
Initial release | 1987 |
Operating system | AmigaOS, Mac OS |
Successor | Sculpt 4D (Sculpt-Animate 4D) |
Type | 3D computer graphics |
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