Swift Playgrounds
Development environment for Swift / From Wikipedia, the free encyclopedia
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Swift Playgrounds is an educational tool and development environment for the Swift programming language developed by Apple Inc., initially announced at the WWDC 2016 conference.[1] It was introduced as an iPad application alongside iOS 10, with a macOS version introduced in February 2020.[2] It is available for free via Apple's App Store for iPadOS and Mac App Store for macOS.
Developer(s) | Developer Tools Department Apple Inc |
---|---|
Initial release | iPad September 13, 2016; 7 years ago (2016-09-13) macOS February 11, 2020; 4 years ago (2020-02-11) |
Platform | iPadOS, macOS |
Available in | Dutch, English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish |
Type | Education App |
Website | www |
In addition to publishing the Swift Playgrounds application itself, Apple also produces a series of educational lessons teaching programming and debugging skills.[3] The application can also subscribe to lessons and other content published by third parties,[4][5] including lessons allowing users to control educational toys such as Lego Mindstorms EV3 and Sphero robots.[6] Apple publishes a curriculum guide for educators wishing to incorporate Swift Playgrounds into their teaching.[7]