Im Null
2014 video game / From Wikipedia, the free encyclopedia
Im Null (stylized Im null) is a 2014 video game by Austin-based independent developer Zak Ayles. Described as a "virtual horror art gallery",[1] Im null is an experimental multiplayer game in which players explore wireframe environments. Im null received praise from critics for its experimental gameplay and themes of isolation and connection. After a period of incompatibility of Unity Web Player games on modern web browsers,[2] Ayles restored the game on his personal website in August 2022[3] with the help of Ryder Cutler.[4]
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Quick Facts Im null, Developer(s) ...
Im null | |
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Developer(s) | Zak Ayles |
Programmer(s) | Devin Horsman |
Composer(s) | Robin Arnott |
Engine | Unity |
Platform(s) | Browser |
Release | November 2014 |
Genre(s) | Walking simulator |
Mode(s) | Multiplayer |
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