Legacy of Kain: Defiance
2003 video game / From Wikipedia, the free encyclopedia
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Legacy of Kain: Defiance is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive for PlayStation 2, Xbox and Microsoft Windows. It is the fifth and final game in the Legacy of Kain series.
Legacy of Kain: Defiance | |
---|---|
Developer(s) | Crystal Dynamics[lower-alpha 1] |
Publisher(s) | Eidos Interactive |
Director(s) | Amy Hennig |
Producer(s) | Rosaura Sandoval |
Designer(s) | Riley Cooper |
Programmer(s) | Jason Bell |
Artist(s) | Daniel Cabuco |
Writer(s) | Amy Hennig Carol Wolf |
Composer(s) | Jim Hedges |
Series | Legacy of Kain |
Platform(s) | PlayStation 2, Xbox, Microsoft Windows |
Release | PlayStation 2, XboxMicrosoft Windows |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Defiance continues the journey of the Vampire lord Kain and his lieutenant-turned-wraith Raziel. After having Raziel killed to be revived by the Elder God as a wraith during the events of Legacy of Kain: Soul Reaver, Kain travels backwards through time and is followed by Raziel into Nosgoth's past, uncovering the conspiratorial events that led to the land being doomed to an eternity of corruption. After establishing his free will by refusing to kill Kain when prophesied, Raziel discovers that Moebius the Time Streamer had originally manipulated Kain into igniting a genocidal war against Vampires until he was the last of his kind. In manipulating Raziel who has free will and thus whose decisions and actions cannot be foreseen by Moebius, Kain hopes to find a way to undo the consequences of his actions and restore Nosgoth to its former glory.