Mega Man X8
2004 video game / From Wikipedia, the free encyclopedia
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Mega Man X8, known as Rockman X8 (ロックマンX8) in Japan, is a video game developed by Capcom for the PlayStation 2. It is the eighth game in the Mega Man X series. It was first released in North America on December 7, 2004. The PS2 version, as well as a Windows iteration, were released in Japan and Europe the following year. On December 16, 2015, it was released on PlayStation Network in Japan. It was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in July 24, 2018 worldwide and July 26, 2018 in Japan as a part of Mega Man X Legacy Collection 2 (Rockman X Anniversary Collection 2 in Japan).[5][6]
Mega Man X8 | |
---|---|
Developer(s) | Capcom Production Studio 1 |
Publisher(s) | Capcom |
Director(s) | Eiro Shirahama |
Designer(s) | Hiroyuki Yamato |
Programmer(s) | Sotaro Arakawa |
Artist(s) | Tatsuya Yoshikawa |
Writer(s) | Makoto Ikehara Kohsuke Nasu |
Composer(s) | Yuko Komiyama Naoto Tanaka Shinya Okada |
Platform(s) | PlayStation 2, Windows |
Release | PlayStation 2 Windows |
Genre(s) | Action, platform |
Mode(s) | Single-player |
The plot of Mega Man X8 focuses on the abduction of a next-generation "Reploid" from the construction site of a space elevator, and the subsequent pursuit of his captors. During the course of game play the motivations of these captors comes into focus, and it is up to the heroes, led by X, to stop them. The gameplay of Mega Man X8 is similar to the other games in the series, in which the player must complete a series of stages. Defeating their bosses will earn that player character its special weapon.
Although Mega Man X8 uses 3D graphics like Mega Man X7, the development team chose not to opt for 3D gameplay, instead opting for 2.5D gameplay. The game was met with a positive critical reception.