Pac-Pix
2005 video game / From Wikipedia, the free encyclopedia
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Pac-Pix (パックピクス) is a 2005 action video game in the Pac-Man series, developed and published by Namco for the Nintendo DS. As the first home Pac-Man video game to use motion controls, it involves using the Nintendo DS's touchscreen to draw Pac-Men and guiding them to eat all the ghosts on each page by using various gestures.
Pac-Pix | |
---|---|
Developer(s) | Namco |
Publisher(s) |
|
Director(s) | Tetsuya Shinoda |
Producer(s) | Hideo Yoshizawa |
Designer(s) | Yoshinori Naoi Yoshiya Tanaka |
Series | Pac-Man |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Action |
Mode(s) | Single-player |
Pac-Pix was originally conceived as an arcade game by director Tetsuya Shinoda four years prior. With inspiration from Apple personal digital assistants (PDAs) correcting text with a tiny puff, he found this type of control intuitive and wanted to implement it into a game.[4] Two years later, the creators pitched the idea as a tablet computer and PDA game, but found the game and the target audience for such hardware did not match. When the DS was announced, Yoshizawa stated that "the time was right".[4]
Upon release, the game received mixed to positive reviews.