Top Spin (video game)
2003 tennis video game / From Wikipedia, the free encyclopedia
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Top Spin is a 2003 tennis video game developed by PAM Development and Indie Games and published by Microsoft Game Studios for the Xbox, later published by Atari Europe for PC in 2004 and by 2K for the PlayStation 2 in 2005. It is a simulation tennis game in which players compete in singles and doubles tennis matches and exhibition tournaments. Gameplay modes include a career mode in which players develop skills and rise through the ranks of an international league. Top Spin featured an expanded control scheme compared to its contemporaries,[3] and introduced several innovations including 'risk shots', in which players can execute more difficult serves and shots.
Top Spin | |
---|---|
Developer(s) | PAM Development Indie Games |
Publisher(s) | Microsoft Game Studios (Xbox) 2K (PlayStation 2) Atari Europe[1](PC) |
Platform(s) | Xbox Microsoft Windows PlayStation 2 |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, Multiplayer |
Top Spin was developed as a partnership between French company PAM Development and Microsoft Game Studio's Salt Lake subsidiary Indie Games, with the aim of creating a more realistic and accessible simulation tennis game. The developers modelled the game on the design of previous console tennis titles including Virtua Tennis. Top Spin was developed to take advantage of the online capabilities of Xbox Live, with the game released as part of the XSN Sports brand and supported expanded online features.
Upon release, the Xbox version of Top Spin received generally favorable reviews, with praise directed to the game's intuitive and accessible control scheme and graphical fidelity, with some critiques of the limitations of the game's career mode. The PlayStation 2 port of the game received mixed reviews, with attention directed to the reduced quality of the game's graphics. Following release, Top Spin received several sequels, with Top Spin 2 released in 2006.